January 2008
9 posts
Column: 'Save the Robot': What Indie Games Can...
http://www.gamesetwatch.com/2008/01/column_save_the_robot_what_ind.php  Column: ‘Save the Robot’: What Indie Games Can Learn From Little Miss Sunshine [Save the Robot is a biweekly column from Chris Dahlen crafted specially for GameSetWatch, dealing with gaming as pop culture and cult media.] Last week, Simon Carless - expanding on an “indie games rule” column by Clive...
Jan 29th
“Twenty years from now you will be more disappointed by the things that you...”
Jan 17th
Take-Two Sues Jack-Kotaku
Take-Two Sues Jack It looks like the shoe is on the other foot, or maybe it just dropped, I always confuse my metaphors. Game Politics is reporting that Take-Two is suing Jack Thompson claiming, among other things, that his previous actions have essentially set Jack up as a “private attorney general on behalf of the State of Florida.” The suit is seeking to preemptively stop...
Jan 17th
Ten golden rules of online gaming-Jim Sterling...
Ten golden rules of online gaming by Jim Sterling on 01.13.2008 141 comments People have been hunched over their PCs, firing rockets into the faces of their friends since Doom. The ability to play a game against real human opponents via a network changed the face of the industry and helped shape the scene we are now a part of. Over the years, we...
Jan 15th
“Completely made up rule of thumb: The more numbers a reviewer uses, the more...”
– http://kotaku.com/gaming/reviews/video-game-reviews-are-broken-please-fix-315469.php
Jan 11th
Excerpts from Lester Bang-Full Interview Link...
http://rockcriticsarchives.com/interviews/lesterbangs/lesterbangs.html  Interviewer:   Does that ever bother you? Do you find yourself in the center of controversy ever, that bands may take a negative view of you just because you’re a rock critic? Bangs:   Umm, well, I just generally find that if I am ever put in a weirdo position it’s usually by some wretched worm, never anybody that...
Jan 11th
Banned-Dan Hsu
This is a reprint of my editorial that appears in the February issue of EGM. A lot of people are talking about it thanks to Video Game Media Watch, Kotaku, Joystiq, etc. — so I thought I’d put the original text here for people to read. ***** It used to be game companies would pull advertising if they wanted to punish a magazine for unfavorable coverage. In more recent times,...
Jan 11th
Media Coverage talks with Ziff Davis' Dan "Shoe"...
Media Coverage talks with Ziff Davis’ Dan “Shoe” Hsu about being denied coverage access from a few high profile publishers. Posted by Kyle Orland on Thursday, January 10, 2008 Ideally, journalists should be totally independent from the subjects they cover. As unbound, impartial observers, we should be able to report the facts and give our opinions on them without bias and without...
Jan 11th
Make or Break: Five Things That Crytek CEO Cevat...
N’Gai Croal  Crytek CEO Cevat Yerli, whose Windows PC game Crysis shipped in November of 2007 When we’re conducting an interview with a developer, the bulk of our time is spent discussing their current project. But after the voice recorder is turned off and the liquor is flowing, the conversation almost inevitably shifts to videogames made by other teams...
Jan 7th